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The Ghost is really flexible and fast in Halo: Combat Evolved but it is less agile and the pilot might fall if he receives many shots. Because it is hovering rather than actually having a friction with the land, it is easier to control than the Warthog.
In combat the ghost is usually outclassed by a warthog given its inability to avoid the warthog gunner effectively. Given that the speeds of the ghost and warthog are simlar even when the ghost is in speed boost outrunning the warthog becomes difficult. As such in multiplayer settings ghosts work most effectively when accompanied by a Wraith or Warthog
Brian Kescenovitz created a superb Halo Ghost model using LEGOs.
Source: Halo Ghost Creation page
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